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Ȩ Ȩ > ¿¬±¸¹®Çå > Çмú´ëȸ ÇÁ·Î½Ãµù > Çѱ¹Á¤º¸Åë½ÅÇÐȸ Çмú´ëȸ > 2014³â Ãß°èÇмú´ëȸ

2014³â Ãß°èÇмú´ëȸ

Current Result Document :

ÇѱÛÁ¦¸ñ(Korean Title) Å°³ØÆ®¸¦ ÀÌ¿ëÇÑ ´Ù½ÃÁ¡ ¿µ»ó »ý¼º ½Ã¹Ä·¹ÀÌ¼Ç ÇÁ·Î±×·¥ °³¹ß
¿µ¹®Á¦¸ñ(English Title) Development of a Multi-view Image Generation Simulation Program Using Kinect
ÀúÀÚ(Author) ÀÌ´öÀç   ±è¹Î¿µ   Á¶¿ëÁÖ   Deok Jae Lee   Minyoung Kim   Yongjoo Cho  
¿ø¹®¼ö·Ïó(Citation) VOL 18 NO. 02 PP. 0818 ~ 0819 (2014. 10)
Çѱ۳»¿ë
(Korean Abstract)
ÃÖ±Ù ¾È°æÀ» ¾²Áö ¾Ê°í 3Â÷¿ø ÀÔü ¿µ»óÀ» º¼ ¼ö ÀÖ´Â ¹«¾È°æ½Ä 3Â÷¿ø µð½ºÇ÷¹ÀÌ Áß¿¡¼­ DIBR (Depth-Image-Based Rendering) ±â¹ÝÀÇ Áß°£ ¿µ»óÀ» »ý¼ºÇÏ´Â ¿¬±¸°¡ ¸¹ÀÌ ÁøÇàµÇ°í ÀÖ´Ù. DIBR ±â¹ÝÀÇ Áß°£ ¿µ»ó »ý¼º ¹æ¹ýÀº Á¤È®ÇÑ ±íÀÌ Á¤º¸¸¦ ¿ä±¸Çϱ⠶§¹®¿¡ ±âÁ¸ÀÇ ¿¬±¸¿¡¼­´Â °í°¡ÀÇ ±íÀÌ Ä«¸Þ¶ó¸¦ È°¿ëÇÏ¿´´Ù. º» ¿¬±¸¿¡¼­´Â ¸¶ÀÌÅ©·Î¼ÒÇÁÆ®»çÀÇ Å°³ØÆ® ¼¾¼­¸¦ ÀÌ¿ëÇÑ ½Ç»ç ¿µ»ó°ú ±íÀÌ ¿µ»óÀ» ±â¹ÝÀ¸·Î ´Ù½ÃÁ¡ Áß°£ ¿µ»óÀ» »ý¼ºÇÒ ¼ö ÀÖ´Â ½Ã¹Ä·¹ÀÌ¼Ç ÇÁ·Î±×·¥À» °³¹ßÇÏ¿´´Ù. ÀÌ ½Ã¹Ä·¹À̼ÇÀº Å°³ØÆ®(Kinect)¸¦ È°¿ëÇÑ ÀúÇØ»óµµÀÇ ±íÀÌ ¿µ»óÀ¸·ÎºÎÅÍ ÀÚ¿¬½º·¯¿î ´Ù½ÃÁ¡ ¿µ»óÀ» ȹµæÇÏ´Â °ÍÀ» ¸ñÀûÀ¸·Î Çϸç, À̸¦ À§ÇØ »ý¼ºµÈ ¿µ»óÀÇ Ç°ÁúÀ» Æò°¡ÇÒ ¼ö ÀÖ´Â ±â´ÉÀ» ÅëÇÕÀûÀ¸·Î Á¦°øÇÑ´Ù. º» ³í¹®¿¡¼­´Â ÀÌ·¯ÇÑ ½Ã¹Ä·¹ÀÌ¼Ç ÇÁ·Î±×·¥ÀÇ ½Ã½ºÅÛ ±¸Á¶¿Í ±¸Çö¿¡ ´ëÇؼ­ ¼³¸íÇÑ´Ù.
¿µ¹®³»¿ë
(English Abstract)
Recently there are many works conducted on utilizing the DIBR (Depth-Image-Based Rendering) based intermediate images for the three-dimensional displays that do not require the use of stereoscopic glasses. However the prior works have used expensive depth cameras to obtain high-resolution depth images since DIBR-based intermediate image generation method requires the accuracy for depth information. In this study, we have developed the simulation to generate multi-view intermediate images based on the depth and color images using Microsoft Kinect. This simulation aims to support the acquisition of multi-view intermediate images utilizing the low-resolution depth and color image from Kinect, and provides the integrated service for the quality evaluation of the intermediate images. This paper describes the architecture and the system implementation of this simulation program.
Å°¿öµå(Keyword) ±íÀÌ ¿µ»ó ±â¹Ý ·»´õ¸µ   DIBR   Å°³ØÆ®(Kinect)   ´Ù½ÃÁ¡ µð½ºÇ÷¹ÀÌ  
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